Data mining provides early insights into what Hi-Rez is developing. However, the data retrieved may not always be crystal clear, leading to potential misinterpretations or inaccuracies. It’s essential to acknowledge that this data is subject to change or may never make it into the final build. Therefore, while skin and content information is typically reliable, details regarding gods, items and game modes can occasionally be inaccurate.
Datamining posts are now integrated into smite2.live, if you’re seeing this post in the old blog, you can go to s2l news section and find about datamining.
This change should help with the many requested annoy ads.. we hope you like the change. If you support us, please disable your ad blocker as smite2live is more responsive with ads.
The following skins appear in the game files in one form or another. If you do not see a skin here that used to be, it no longer appears in the files.
Every skin now has either a “Classic” or “New” tag to clarify whether the skin is brand new for SMITE 2, or ported from SMITE 1.
We hope this will save Inters3ct a lot of time during post-production.
The Loom Event
1 Legendary Saga ->Neith – Infernal Arsenal Saga (New) -> NEW Model Below
3 Forms
Collect up to 12 [Infernal Threads] and receive additional prizes!
Travelers:
OB42:
Ah Puch – Dapper Demon (New) | Note: The official name is now revealed. -> Model Below
Horus
Ix Chel
Medusa – Everbloom (New) | Note: The official name is now revealed. -> Model Below
Has prisms
Xing Tian – Unknown
OB43:
Sol – Searing Seductress (Classic) -> Model Below
Tsukuyomi – Infernal Omen (Classic) -> Model Below
Xing Tian – Gecko Gladiator (Classic) -> Model Below
OB44:
Amaterasu – Cyberblade (Classic) -> Model Below
Charon – Soulshroud (Classic)-> Model Below
Thor (Reward Traveler)
OB45: Athena, Hades
OB46: Cernunnos
Unknown: Horus (Reward Traveler)
Event Skins
Unknown – Shrouded Weaver
Unknown – Flaming Evoker
Unknown – Cosmic Horror
Jumpstamp – Chains
Card Effect, Level Up Effect, Title,
OB40
Atlas – Corroded Colossus (Classic) -> Model Below
Da Ji – Silkshade (New) -> Model Below
Has Prisms
Odin – Hot Diggity (Classic)
Note: This skin has been in the game for a while, but it is getting new prisms.
Fiery Frank | Note: Was a separate skin in SMITE 1, but is now converted into a prism -> Model below
The Braht -> Model below
Unknown Patch Skins
Anubis – Heavy Hitter (Classic)
Bacchus – Brewserker (New) -> Model below | Note: This skin was in the files at the very start of SMITE 2, but had been removed for one reason or another. It is now making a return, and most likely releasing soon.
Baron Samedi – Half Life (Classic)
Bastet – Kawaii Pop (Classic)
Chaac – Chaacolate (Classic)
Has Prisms
Danzaburou – Fungal Fury (Classic) -> Model Below | Note: Disappeared from files, but since it just appeared last patch, we will wait until next patch to see if it’s truly removed.
Hastur – Cosmic Herald (New)
Hercules – Runewolf (Classic)
Hua Mulan – Wildstyle (Classic) -> Model Below
Jing Wei – Reaper Tech (New) -> Model Below
Kali – Valkalli (Classic)
Has Prisms
Kali – Blood Jarl (Classic)
Has Prisms
King Arthur – Twisted Nightmare (Classic)
King Arthur – Wandering Blade (Classic)
Mordred – Skin 3 (New)
Pele – Dark Overlord (New)
Pink text highlights what’s new from this pts datamining vs what remains from previous datamining.
Cursed Pistol Neith (Infernal Arsenal saga)
Cursed Pistol Neith (Infernal Arsenal saga)
Cursed Crossbow Neith (Infernal Arsenal saga)
Cursed Crossbow Neith (Infernal Arsenal saga)
Cursed Rifle Neith (Infernal Arsenal saga)
Cursed Rifle Neith (Infernal Arsenal saga)
Brewserker Bacchus
Corroded Colossus Atlas (WIP)
Corroded Colossus Atlas (WIP)
Corroded Colossus Atlas (WIP)
The Braht Odin (Prism)
Fiery Frank Odin (Prism)
Everbloom Medusa (Default)
Everbloom Medusa (Golden Iris)
Everbloom Medusa (Blue Lotus)
Everbloom Medusa (Tiger Lily)
Fungal Fury Danzaburou (WIP)
Silkshade Da Ji
Silkshade Da Ji (Burning Greed)
Silkshade Da Ji (Velvet Seduction)
Silkshade Da Ji (Antique Pearl)
Silkshade Da Ji (Cunning Rose)
Gecko Gladiator Xing Tian
Searing Seductress Sol (WIP)
Infernal Omen Tsukuyomi (WIP)
Cyberblade Amaterasu (WIP)
Soulshroud Charon (WIP)
Skin1 Ah Puch
Reaper Tech Jing Wei
Kawaii Pop Bastet
Wildstyle Hua Mulan (No Lighting)
Twisted Nightmare King Arthur (Front)
Twisted Nightmare King Arthur (Back)
Wandering Blade King Arthur (No Lighting)
God Release Schedule & Smite 1 Gods
IMPORTANT: We’re entering a new era where everything is accelerating and many gods get updates. From now on this list will include only high-probability gods. Below this section you will find a complete list with pending gods which will track any detected changes for each one in his own section.
We also recommend checking the blog through smitedatamining.com or smite2.live more frequently as we will switch to a more frequent posts with small changes instead of big one.
When we are more confident that a god is coming, it will be moved to this list as usual. From now on,you should check each update to see if your favorite god is being worked on.
100% means confirmed by Hi-Rez + official week date.
Above 50% means we are confident the god comes in that patch, but the order may not be correct.
Below 50% means we are not sure if the patch is correct.
2026 – Starting from OB26
OB40 – Cu Chulainn [Warrior]
OB41 – Ix Chel (40%-> 95% Chance) [Mage] -> WIP Model & Gameplay
I think we might have 2 Carrys instead of a Guardian in this next cycle with Hachiman and Heimdallr/Skadi coming.
Skadi (30% Chance) / [Hunter] -> WIP Model
Added Gameplay video
Dropped some % as Skadi has been pushed away, but overall the progress keeps coming.
Heimdallr (25% Chance) -> WIP Model
Possible Gods coming into next cycle:
Ah Muzen Cab (1% Chance)
Only a skin reference for now.
Hel (1% Chance)
Received some updates to animations and blueprints
“Inner Demon” still used as Default skin
Skadi Abilities + Gameplay
Ability 1
Damage: 90 to 310 (+80% STR Scaling)
Slow: 20 to 40%
Slow Duration: 3s
Cooldown: 12s
Mana Cost: 70 to 90
Ability 2
Ability 3
Burst Damage: 70 to 90 (+50 Scaling)
Tick Damage: 10 to 30 (+5% Scaling)
Slow Debuff: 15%
Ability 4
Burst Damage: 45 to 205 (+35% Scaling)
Tick Damage: 5 to 25 (+10% Scaling)
Root: 1 to 2s
Cooldown: 100s
Mana Cost: 80 to 120
Note: Images below are taken sometimes from unfinished models, so quality is may grop compared with final product.
Cu Chulainn
Cu Chulainn
Cu Chulainn Transformation
Ix Chel
Ix Chel
Nike
Nike
Ravana
Ravana
Hachiman
Hachiman
Skadi Mastery
Skadi Mastery
Skadi Mastery
Heimdallr
Heimdallr
PENDING GODS
This section introduces all pending gods in Smite 2. Scroll down to your favorite god and discover what’s being worked on as he might become the next one to jump into upcoming gods list.
Gods with ✖️ in title means the section is fully empty so you can skip them, otherwise, check them in every post as you may encounter inside the updated info.
The idea of toggles being closed is to avoid the post being too long. If the extra click is annoying please let us know the feedback, if many petitions prefer open we’ll switch.
Ah Muzen Cab ✖️
Ao Kuang ✖️
Arachne ✖️
Baba Yaga ✖️
Bakasura ✖️
Bake Kujira ✖️
Baldr ✅
Added Gameplay video above
Baldr was designed using Chaac model as base so that’s why you see chaac with what is supposed to be the expected “Semi transparent with light effect” from Baldur.
Baldr was initially planned to be released but was delayed as priorities switched.
Some ability info below in his own section
Baldr is the 136th Smite Deity, coming after Hastur.
There’s not much info, but files have some tags, which may not be 100% accurate at this early stage:
General
He’s being designed with some Chaac elements as template
Hybrid Carry
Jungle, Mid, Solo INT
Magical
Stats
Max Health: 668.4 -> 2595
Max Mana: 310 -> 1147
Health Regen: 1.83 -> 5.78
Mana Regen: 2.33 -> 7.26
Physical Protection: 20.4 -> 79.7
Magical Protection: 29.6 -> 59.3
Basic Attack Power: 45 -> 91
Attack Speed %: 1.42% -> 28.39%
Base Attack Speed: 1.02
Movement Speed: 375
Basic Attack
3 Basic Attack Combo
Magical Basic Attack
2nd and 3rd hit can hit multiple enemies
Passive
Death Immunity
Ability 1
Deployable attack
60º angle and 9.5m radius
Push enemies
Using Baron’s Samedi Ultimate Vortex as template FX
Ability 2
Inner & Outer Damage area
Cleanses Target
Ability 3
Attacks on multiple directions (Center, Left & Right)
Probably a cross without backward line
Ability 4
Leap
Camazotz ✖️
Chang'e ✅
Rabbit has received some work related to his AI stuff
Hel has been tested for a while. She has some animations and her “Inner Demon” skin models uploaded for testing her stances.
Her test models are tagged as the Default skin, but unlike for everyone else, the models used are not of her Default SMITE 1 skin. This might imply a remodel of some kind.
More animations added
Blueprints got some work
“Inner Demon” is still used as her Default skin, and now her skeleton includes a rig for the wings. This can mean two things:
1. The skin will be used as her SMITE 2 Default skin. (This would undoubtedly be a weird decision)
2. Her new Default skin will feature wings, and “Inner Demon” will be her first ported skin in SMITE 2.
Hel Light
Hel Dark
Hel Test Stances
Hel Test Stances
Hera ✖️
King Arthur ✅
King Arthur is pretty much ready to go, but requires new movement system to work correctly.
King Arthur
King Arthur
King Arthur
King Arthur
King Arthur
King Arthur
King Arthur
King Arthur
King Arthur
King Arthur
Kumbhakharna ✖️
Kuzenbo ✖️
Lancelot ✖️
Maman Brigitte ✖️
Martichoras ✖️
Maui ✖️
Nike 🆕
Model, Animations & Blueprints with functionality added
Nike
Nike
Nox ✖️
Olorun ✖️
Persephone ✖️
Raijin ✖️
Ravana 🆕
Model & Textures added
Some blueprints functionality added
Ravana
Ravana
Serqet ✖️
Set ✖️
Shiva ✅
Shiva was expected to be released soon-ish due to receiving a lot of work, but has since gone quiet.
Some Shiva files were modified. This might be just a backup god as Horus has been to replace Skadi, but we don’t know. For the moment it’s not clear.
First gameplay video ever from Baldr in a WIP early stage
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