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Smite 2 OB23 Datamining – More Christmas Skins

Smite 2 Open Beta 23 Patch Datamining

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Changelog

  • Added previous OB22 datamining
  • Updated gods list

Smite2Live


Voices of Smite

Voices of Smite allows you to listen all sound files from deities and skins. It also features a VGS simulator so you can practice VGS commands.


Events & Cosmetics

  • OB24 Patch Skins
    • Traveler: Athena Mystic Guardian
      • Has New prisms
    • Traveler: Danzaburou - Polar Prankster (Skin 5)
      • Has prisms
    • Traveler: Knights of osiris (12 Items)
      • Noble Knight with a few prisms
      • Black Night with a few prisms
    • Traveler: Scylla - Snow Day (Skin2)
      • Has prisms
    • Traveler: Wreck The Halls (Skin 4)
      • Fenrir's Christmas
  • OB24 or OB25 (January)
    • Traveler: World Kitty
      • Jormungandr Skins
    • Traveler: Yule Cheer (Skin 4)
      • Aphro Skins
  • Unknown Patch Skins
    • Anhur - Duke Dan de Lyons (Skin 2)
      • Possible future prisms
    • Anubis - Heavy Hitter (Skin 3)
    • Ares - Corebreaker (Skin 3)
      • Has Prism Recolor
    • Artio - Arctic Seer (Skin 1)
      • Has prisms
    • Bacchus - Brewserker (Skin 4)
      • Has prisms
    • Baron Samedi - Half Life (Skin 3)
    • Bellona - Space Fantasy (Skin 4)
    • Cabrakan - Fat Loki (Skin 2)
      • Has prisms
    • Camazotz - Batty
    • Chaac - Einherjar (Skin 4)
      • Has Prism Recolor
    • Chaac - Storm Jarl (Skin 5)
      • Has Prism Recolor
    • Da Ji - Devil Punk (Skin 1)
      • Has prisms
    • Danzaburou - Fungal Fury (Skin 3)
    • Hastur - Cosmic Herald (Skin 1)
    • Hercules - Runewolf (Skin 4)
    • Hua Mulan (3) - Wildstyle
    • Izanami - Pool Party
    • Jing Wei - Dragonheart Rebel (Skin 3)
      • New Prism
    • Jing Wei (Skin 5)
    • Kali - Valkalli (Skin 3)
      • Has Prism Recolor
    • Kali - Blood Jarl (Skin 4)
      • Has Prism Recolor
    • Khepri - KEP - 9000 (Skin 3)
    • King Arthur - Twisted Nightmare
    • King Arthur - Ronin (Skin 2)
    • Kukulkan - (Skin 4)
      • New Kukulkan Saga with evolutions
    • Mordred - Hot Killer (Skin 3)
    • Nemesis - Blind Vengeance (Skin 2)
      • Has prisms
    • Nu Wa - Bunny Bliss (Skin 4)
    • Nu Wa - Ravenstrike (Skin 5)
      • Has prisms
    • Odin - Bratwurst (Skin 4)
    • Osiris - Noble Knight (Skin 1)
      • Has prisms
    • Osiris - Black Knight (Skin 2)
      • Has prisms
    • Pele - Dark Overlord (Skin 3)
    • Poseidon - Crimson Kraken (Skin 3)
    • Sobek - Sickening Strike (Skin 3)
    • Sol - Darklight Soverign (Skin 4)
    • Yemoja - Mastermind (Skin 3)

Pink text highlights what's new from this pts datamining vs what remains from previous datamining.


Balance, Items and Talents


General

  • New Jungle Mechanic - Gold Fury Variants
    • At this moment it's unknown when or what triggers the different gold fury, probably pretty close to how League of Legends Drake works, which starts to rotate randomly after 2nd kill.
    • New Elder Gold Fury
      • Note: This might just be the old gold fury remnants
      • Has different Stats
      • Debuffs Tower on Kill
    • New gold fury elemmental variants are introduced
      • Default
      • Cosmic
      • Earth
      • Fire
      • Lightning
        • Should do more damage than basic gold fury
        • Has a strong Knockback
        • She's Faster
        • Has less cooldown for attacks
      • Nature
        • This one is hard to read, so we are unsure about what it does.
        • It uses grass or spawns grass (Not sure if it's to move outside of gold fury spawn point)
        • Mentions a Pit, Pyro, Scorpion, Duo and solo Tier2 Tower
        • Nature Grass Regen: Heals 0.5% of max health every 1 second
    • Killing Gold Fury Buff
      • Unknown if gold fury buff changes depending on which gold fury variant we're fighting, but seems likely.
      • Gold Fury Key: All doors are open to you
      • Gilded Armor: Gain +50 protections when near an enemy structure
      • Gilded Strength: Deal +25% bonus true damage against structures
      • Gilded Speed: Enhanced speed obtained from the gold fury from leaving fountain
      • Leadership Buff: Aura Buff that increases STR and INT

God Release Schedule & Smite 1 Gods

This list is a prediction made by us of when the gods will be released.

  • 100% means confirmed by Hi-Rez + official week date.
  • 99% means confirmed by Hi-Rez + no official week date, but we are confident it's the right order.
  • Above 50% means we are confident the god comes in that patch, but the order may not be correct.
  • Below 50% means we are not sure if the patch is correct.
  • Joke Note: Please don't trust this website because one random employee says it in their streaming but we are ~90% success rate on predicting. <3
  • Rest of 2025
    • 1. Artio (100% chance) [Guardian] - Abilities below
    • 2. Nut (100% chance) [Hunter] - Abilities below
  • 2026 - Starting from OB26
    • 1. Discordia (50% chance) [Mage]
    • 2. Chiron (25% chance) [Hunter]
    • 3. Baldr (40% chance) [Mage]
    • Gods who received some work but we're not sure if really coming
      • Skadi [Hunter]
        • Seems to be receiving work, a lot of animations
        • Received even more updates.. if the trending keeps going, she might be a candidate in next patches.
  • Delayed Gods
    • This section will hold gods we guessed to be released and received a lot of work but were delayed/canceled.
    • Hastur -> Last post with his info
    • King Arthur -> Arthur will be here until we have more proofs he's coming.
    • Ratatoskr -> He's been long without notices and other junglers are being worked on.
    • Horus -> He's been long without notices, doesn't seem to be on priority for now.
    • Shiva -> Same as Horus, we'll move him here for now unless we get more news for 2026.
  • Pending gods
    • All Gods are now included, which does not mean they're being fully worked on, remember it! But at least they have a chance now!
    • Ah Muzen Cab
    • Ah Puch
    • Ao Kuang
    • Arachne
    • Atlas
    • Bastet
    • Baba Yaga
    • Bakasura
    • Bake Kujira
    • Camazotz
    • Chang'e
    • Charon
    • Charybdis
    • Chernobog
    • Chronos
    • Cliodhna
    • Cthulu
    • Cu Chulainn
    • Erlang Shen
    • Fafnir
    • Freya
    • Gilgamesh
    • Hachiman
    • He Bo
    • Heimdallr
    • Hel
    • Hera
    • Ix Chel
    • Ishtar
    • Kumbhakarna
    • Kuzenbo
    • Lancelot
    • Maman Brigitte
    • Martichoras
    • Maui
    • Morgan Le Fay
    • Ne Zha
    • Nike
    • Nox
    • Olorun
    • Persephone
    • Raijin
    • Ravana
    • Serqet
    • Set
    • Skadi
    • Surtr
    • Thoth
    • Tiamat
    • Terra
    • Tyr
    • Vamana
    • Xing Tian
    • Yu Huang
    • Zhong Kui

Deity 135 - Baldr

Baldr is the new Smite 2 Deity, taking Hastur's spot.

There's not much info, but files have some tags, which may not be 100% accurate at this early stage:

  • General
    • He's being designed with some Chaac elements as template
    • Hybrid Carry
    • Jungle, Mid, Solo INT
    • Magical
  • Stats
    • Max Health: 668.4 -> 2595
    • Max Mana: 310 -> 1147
    • Health Regen: 1.83 -> 5.78
    • Mana Regen: 2.33 -> 7.26
    • Physical Protection: 20.4 -> 79.7
    • Magical Protection: 29.6 -> 59.3
    • Basic Attack Power: 45 -> 91
    • Attack Speed %: 1.42% -> 28.39%
    • Base Attack Speed: 1.02
    • Movement Speed: 375
  • Basic Attack
    • 3 Basic Attack Combo
    • Magical Basic Attack
    • 2nd and 3rd hit can hit multiple enemies
  • Ability 1
    • Deployable attack
    • 60º angle and 9.5m radius
    • Push enemies
    • Using Baron's Samedi Ultimate Vortex as template FX
  • Ability 2
    • Inner & Outer Damage area
    • Cleanses Target
  • Ability 3
    • Attacks on multiple directions (Center, Left & Right)
    • Probably a cross without backward line
  • Ability 4
    • Leap

Artio

  • Ability 1
    • Ability A
      • Base Damage: 70 to 210 + 35% INT & 60% STR Scaling
      • Healing: 40 to 120
      • Cost: 40 to 60
      • Cooldown: 12s
    • Ability B
      • Base Damage: 40 to 160 +30% INT & 50% STR Scaling
      • Talent
        • Bleed Damage: 14 to 42 +12% STR & 7% INT Scaling
      • Cost: 40 to 60
  • Ability 2
    • Ability A
      • Power Debuff: -9/10.5/15%
      • Duration: 4s to 6s
      • Cost: 50 to 70
      • Cooldown: 5s
    • Ability B
      • Stun: 1s to 1.4s
      • Talent
        • Heal: 60 to 140
        • Damage: 60 to 210
      • Cost: 50 to 70
  • Ability 3
    • Ability A
      • Damage: 15 to 75 +15 INT Scaling
      • Healing: 10 to 30
      • Cost: 55
    • Ability B
      • Base Damage: 75 to 255 + 55% INT & 85% STR Scaling
      • Speed Increase: 100
      • Slow: Undefined yet
      • Cost: 55
  • Ability 4
    • Movement Speed: 100 to 300%
    • Mana Over Time: 0.4/0.8/1.2/1.6/2
    • Buff Duration: 6s

Nut

  • Ability 1
    • Side Damage Base: 3 to 19 +15% STR Scaling
    • Stacks per Shot: 4
    • Center STR Scaling: 45% to 65%
    • Center INT Scaling: 9 to 13%
    • Cost: 45 to 65
  • Ability 2
    • Base Damage Inner: 100 to 300
    • Base Damage Outer: 50 to 150
    • Strength Scaling Inner: 8%
    • Strength Scaling Outer: 4%
    • Root Duration: 09 to 1.3s
    • Tremble: 25%
    • Cost: 65
  • Ability 3
    • Damage: 15 to 55 +20% STR Scaling
    • Slow: 10%
    • Slow Duration: 3s
    • Cost: 50 to 60
  • Ability 4
    • Initial Base Damag: 200 to 440 +90% STR Scaling
    • Surge Base Damage: 85 to 185 +45% STR Scaling
    • Cost: 100

Discussion

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