Data mining provides early insights into what Hi-Rez is developing. However, the data retrieved may not always be crystal clear, leading to potential misinterpretations or inaccuracies. It’s essential to acknowledge that this data is subject to change or may never make it into the final build. Therefore, while skin and content information is typically reliable, details regarding gods, items and game modes can occasionally be inaccurate.
Bacchus – Barbarian (Skin 3) – Unreleased in Smite 1
Bacchus – Frog Knight
Bari – Scattered Visions
Baron – Nano-Mancer
Bellona – Space Fantasy
Cupid – Elf Ranger
Danzaburou – Boss Man
Danzaburou – Mascot Butler
Guan Yu – Ghost Reaper
Hecate – High Velocity
Hecate – Royal Blue
Hercules – Batter Up
Hercules – La Roca
Hou Yi – Gleaming Archer
Hua Mulan – High Honor
Izanami – Cyber Geisha
Izanami – Bunny Maid
Izanami – Pool Party
Khepri – Dread Stalker
Khepri – Chef’s Special
King Arthur – Twisted Nightmare
King Arthur – Roning
Kukulkan – Void Wyrm
Loki – Slasher B
Medusa – Pool Party
Mordred – Hot Killer
Mulan – Unmasked Warrior
Neith – Base Cannon
Nemesis – Vixen
Nu Wa – Tech Suit
Pele – Dark Overlord
Pele – Supernova
Poseidon – Phantom Seas
Poseidon – Hot Stuff
Ra – Gentleman
Sobek – Classic Shark
Sobek – Plushie
Sol – Unknown (Skin 2) –Unreleased in Smite 1
Susano (Skin 1)
Susano – Steel Samurai
Thor – Hell Forged
Thor – Frost Child
Yemoja – Light Side Spirit
Yemoja – Bee Queen
Yemoja – Mastermind
Zeus – Dark Heart (Skin 2)
Pink text highlights what’s new from this pts datamining vs what remains from previous datamining.
Aladdin Ninja Skin
Aladdin Ninja Skin
Sobek Classic Skin
Hua Mulan Cross-Gen Skin
Sol Skin 2
Sol Skin 2
Susano Skin 1
Susano Skin 1
Bacchus
Bacchus
Bacchus
Bacchus Objects
General
SMITE 2 PlayStation Plus Welcome Pack
Xbox Game Pass SMITE 2 Welcome Pack
Event
Play 5 games between Feb 11-17 and unlock the Hearts Jump Stamp—SMITE 2’s first Jump Stamp, available for FREE.
Show off your affection and let your hearts soar on the Battleground!
This Valentine’s Day, share the love in SMITE 2!
Aspects
Artemis
Aspect of Wild: Transgressor’s Fate no longer roots or cripples gods but can now target minions. Traps triggered by minions heal Artemis and deal their damage to minions in the area.
Ability 2
Increased Attack Speed and Movement Speed
Kali
Aspect of Blood
Yemoja
Aspect 1
Works with Passive
Ability 1 Debuff, has 4 stacks, not sure what it does.
Deity 135 – Hastur
Hastur is the next deity after Princess Bari
At this moment there’s no more info
Deity 134 – Princess Bari
Bari is the next deity after Aladdin.
Princess Bari, also known as Bari Gongju, is a significant deity in Korean shamanism and folklore. She is often referred to as the “Abandoned Princess” or “Baridegi,” a name that underscores her origins and story. According to the myth, she was the seventh daughter of a king and queen who abandoned her at birth because they desired a son. However, she was later revealed to possess extraordinary spiritual powers.
As she grew up, Princess Bari undertook a perilous journey to the underworld to retrieve the elixir of life to save her dying parents. Her story symbolizes themes of filial piety, perseverance, and redemption. In Korean shamanic rituals, she is revered as a goddess who guides the dead to the afterlife, providing solace and spiritual guidance. Her narrative is an essential part of Korean cultural heritage, reflecting deep-rooted values and the significance of female deities in Korean spirituality.
Korean Pantheon now confirmed
Bari is named Princess Bari
Pasive
Pasive works with something called Spirit
Gains spirit with with Ability 4
Stimulates/Buffs Bari (Attack speed when active)
Drains Spirit while active.
Strength Buff: 15 to 115
INT Buff: 25 to 175
Attack Speed Buff: 10 to 60%
Stim duration: 10s
Basic Attack
Physical Damage
Projectile Basic Attack
Range: 8.8 m
Has an explosion Hit
Ability 1 – Spirit Bell
Deployable Bell
The Bell can have 3 states: Rising, Traveling and Exploded
The bell does physical damage, can be refired (probably to make it explode) and makes damage in a ring area.
While it’s in movement it also modified the alpha, so it’s probably semi-transparent or some kind of spirit/ghost effect
Can provide Spirit to Passive
Stuns
Damage: 80 to 280 [ 70% STR, 55% INT]
Spike Damage: 105 to 355 [95% STR, 90% INT]
Slow: 20 to 40%
Slow Duration: 2s
Pushed Bell Stun Duration: 1s
Bari bell FX
Bari bell
Ability 2
Area ability that can be charged during few seconds.
Damages and Knockbacks
Base Damage: 50/100/150/200/250
STR Scaling Damage: 50%
INT Scaling Damage: 50%
Fully Charged Damage: 100/200/300/400/500
Fully Charged Scaling: 100%
Knockback Distance: 400 (i think it’s 40m?)
Fully Charged Knockback Distance: 800
Max Charge Time: 2s
Ability 3
Dash
Has Stealth with increased movement speed
Affects to Basic Attack, but unknown for now
Adds Damage to Basic Attack
Stealth: 1.5s
Ability 4
Buffs with Death Immunity
This ability seems to be a deployable that lasts for 5 seconds
Area ability
Magical Scaling: 85%
Heal Scaling: 10%
God Release Schedule & Smite 1 Gods
As we predicted, Hi-Rez has announced their plan to go from 25 gods to 50 in January, starting with faster and more gods release in CA6 (Around 8-12 weeks of work to get the new gods done).
Official 50 God list has been revealed. I will add them as 50% until abilities appear or they’re confirmed to be in the patch, since it’s subject to change.
If Datamining confirms they’re coming as expected, it wil go from 50 to 100%.
Open Beta 3
Week 5 – Achilles (100%) -> Abilities below
Open Beta 4
Week 6 – Artemis (100%) -> Abilities below
Week 7 – Awilix (100%) -> Abilities below
Open Beta 5
Week 8 – Bari (100%) -> Abilities Above
Week 9 – Guan Yu (50% chance) -> Abilities below
Open Beta 6
Week 10 – Merlin (75% chance)
Week 11 – Cerberus (20% chance)
Open Beta 7
Week 11 – Kali (20% chance) (New Smite 2 fenrir meme, she never ends coming)
After 50 Gods List
The following list are gods that are already in files but are not expected to be released yet.
Ah Puch
Apollo
Arachne
Atlas
Chang’e
Charybdis
Cthulu
Discordia
Freya
Ganesha
Gilgamesh
Heimdallr
Hel
Hera
Horus
Hou Yi
Ishtar
Ne Zha
Janus
King Arthur
Kuzenbo
Mercury
Ratatoskr
Ravana
Scylla
Serqet
Set
Shiva
Skadi
Sylvanus
Sun Wukong
Surtr
Tsukuyomi
Tyr
Xbalanque
Artemis
Basic Attack
Passive
Artemis deals 15% increased Basic Attack Damage to gods and 30% to minions that are afflicted by Crowd Control.
Ability 1
Place a trap on the ground. Enemy gods that come in contact with it activate it, Rooting, Crippling, and repeatedly dealing 35 to 87 [30% STR] Physical Damage over 3s.
A max of 4 traps can be placed at the same time.
The trap deals damage every 1s second for 3s.
Root: 1.75s
Damage over Time: 3s
Cripple: 1.75s
Cooldown: 14 to 10s
Ability 2
Greatly increase your Movement Speed and Attack Speed.
On activation you are cleansed of slows and become Slow Immune for .6s
While the buff is active, gain a charge each time you hit an enemy with a basic attack. Max of 8 charges.
While on cooldown, refire the ability to consume all charges and fire a piercing projectile dealing Physical Damage to enemies.
Increased Attack Speed and Movement Speed
Attack Speed: 40 to 80%
Speed: 25%
Duration: 5s
Arrow Damage: 30 to 150 [20% STR]
Cooldown: 14s
Ability 3
Fire a volley at a target area dealing 100 to 300 [75% STR] Physical Damage and Slowing enemies.
Slow: 25%
Slow: 2s
Cooldown: 9s
Ability 4
Summon the great Calydonian Boar that charges the nearest enemy god.
Deals 150 to 430 [90% STR] Physical Damage and Stuns enemies
The boar is immune until it hits the first god and then continues to charge other gods for its lifetime.
The boar will basic attack minions if there are no nearby gods.
Boar Basic Attack Dmage: 22 to 58 [18%]
Stun: 0.9 / 1.2 / 1.3 s
Awilix
Passive
Mark
STR Buff
Ability 1
Mount your panther Suku, gaining movement speed but decreased strafe speed. You may Leap off of Suku to deal 80 to 300 [80% STR] Physical Damage in the target area.
Cancelling this ability before leaping will not trigger its Cooldown.
Damage: 80 to 300 [80% STR]
Movement Speed: 30%
Cooldown: 15s
Ability 2
Damage: 50 to 190 [50% STR]
Damage 2: 75 to 285 [75% STR]
Damage 3: 100 to 380 [100% STR]
Prot Shred Amount: 10
Prot Shred Duration: 3s
Roots and Cripples
Ability 3
Project Suku forward dealing 90 to 290 [90% STR] Physical Damage to enemies she passes through. If hit from the side or behind, enemies are also Knocked Up. This ability can be used while riding Suku
Damage: 90 to 290 [90% STR]
Cooldown: 12s
Ability 4
Pull the closest enemy god to you that is either Knocked Up or Leaping. The target god takes 200 to 400 [80% STR] Physical Damage and is Stunned when they land. You are then bathed in moonlight, gaining bonus Attack Speed and Damage for 6s.
Damage: 200 to 400 [80% STR]
Attack Speed: 50 to 70%
Bonus Physical Power: 20 to 60
Cooldown: 12s
Guan Yu
Basic Attack
4 Hits
Passive – Battle Fervor
Gains stacks of Fervor when dealing or taking damage. Resolve provides Attack Speed per stack. At Maximum Stacks it provides more Attack Speed
Attack Speed Per Stack: 1
Attack Speed At Max Stacks: 40%
Ability 1
Can be used while firing his other abilities
Healing Base: 55 to 215
Self Cooldown Reduction: 2s
Ally Cooldown Reduction: 1s
Mana Cost: 45
Ability 2
Dash forward, dealing damage to and slowing enemies you pass through. Hitting enemy gods reduces your cooldowns
Base Damage: 80 to 300
Str Scaling: 60%
Slow: 30 to 40%
Slow Duration: 2s
Cooldown Reduction On Target Hit: 2s
Mana Cost: 50
Ability 3
Swing your blade in a flurry, dealing 17 to 57 [2% STR] Physical Damage repeatedly and stealing their protections.
Damage Per Hit STR Scaling: 2%
Damage Per Hit: 17 to 57
Protections Stolen: 3 to 15
Protections Duration: 5s
Mana Cost: 55 to 75
Ability 4
Mount a warhorse gaining crowd control immunity. Strike enemies while riding dealing damage. Dismount with a final swing that deals damage and stuns all enemies hit. Enemies hit by previous strikes take increased damage from the strike. This stacks
Base Damage: 85 to 185
STR Scaling: 30%
Damage Escalation Per Hit: 2%
Slow Duration: 2s
Stun Duration: 1.5s
Slow: 30 to 40%
Mana Cost: 80 to 120
About FAERayo
Datamining Smite since 2013 and Paladins since 2015.
Game dev
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