Sunday , 10 March 2024

Smite 8.11 Datamining – All Atlas abilities info

Season 8.11 PTS Datamining

Datamining is a way of obtaining early data on what Hi-Rez is working. Sometimes the data is not enough clear and our interpretation may be wrong or inaccurate. Due to this, please remember data may change or never reach final build, do not take datamining as real data but an estimation of what’s to come.

Skins and content is usually 100% accurate, but Gods and Gamemodes data is sometimes inaccurate.

Follow @SmiteDatamining for up to date news

Remember Post is also added to Reddit, I use it as main comment source! Link to Reddit Post 

Changelog

  • Added S8.10 Datamining
  • Added new skins

Smite Board – 3D Models & Voice Packs

Smite Board is a 3D Models & Voicepacks database site. It features also a VGS Simulaltor so you can hear the voice packs or just practice the VGS.

As of November 2018 the website is continued under board.smitedatamining.com instead of self domain smiteboard.com

 

There’s a new beta version for the board, under dev-board.smitedatamining.com just in case you want to try it and give some feedback over twitter.

Some 3D Models are animated.

New Skins / Cosmetics

  • Patch 8.12
    • Ah Muzen Cab (Skin 10)
    • Bacchus Skin
    • Chang’e
    • Chiron
    • Hachiman (Skin 8)
    • Medusa (Skin 14)
    • Set Skin
    • Sol Skin
    • Pele (Skin 10)
    • Raijin
    • WWC Items
    • Some SPL items
  • Unknown patch Skins
    • Chiron (Skin 8)
    • Erlang Shen (Skin 5)
    • Freya (Skin 10)
    • Hades (Skin 12)
    • Hera (Skin 9)
    • King Arthur (Skin 7)
    • Susano (Skin 11)
    • Thoth (Skin 6)
    • Ullr ( v2 Skin 11)
    • Yemoja (Skin 6)
  • 9.1
    • Giants Chest
    • Hot Dog Chest
    • Small event
    • Nike Skin
    • Poseidon Skin
    • Da Ji Skin
    • Odin Skin
    • Danzaburou Skin
    • Loki Skin
    • Charybdis Skin
    • Osiris Skin
    • Arachne Skin
    • Rama Skin
    • Heimdallr Skin
    • Mercury Skin

Pink text highlights what’s new from this pts datamining vs what remains from previous datamining.

S8 Odyssey – Kingdom of Babylon

No new info from Odyssey and the skins are already above. If you want to read what was here, check previous datamining.

Season 9

  • Conquest Map:
    • First mentions of Season 9 Conquest map
    • Offering Deployable (Offerings back?)
    • Scorpion jungle camp
  • Patch 9.1
    • Lunar New Year items
    • Valentine items
  • Patch 9.2
    • Khepri Skin
    • Aweilix Skin

Reworks

  • Sylvanus V2
    • New passive
    • Some Changes in abilities 2 and 3
  • Slash Game Mode

Slash game mode seems to be coming soon

  • Egypt & Mayan map (One each side)
  • Apophis is in the map
  • There’s a Game Portal Deployable
  • Jaguar -> Speed camp buff
  • Baboon -> Mana buff
  • This four are a bit rare, I’m not sure they’re linked 100% to slash game mode
    • War Flag
    • War Banned
    • Snakeman Monster
    • Snakeman Flagbearer

Deity 118 – Atlas

Please remember abilities are subject to change as it’s datamining files info that may be old.
  • Basic Attack
    • Atlas has an empowered auto attack. Uses 20 Energy stacks from Passive
    • Damage: 40 +2 per level (+20% Magical Power)
    • Progression: 1.25/1.25/1.25 damage and swing time hitting in an AoE on the final blow.
  • Passive – The Astrolabe
    • As Atlas deals or takes damage he accumulates Energy in his Astrolabe. When he is above 20 Energy his next Basic Attack deals heavier damage and stuns enemies in an AoE. Atlas can store up to 25 energy.
    • Ability: Passive
    • Affects enemies
    • Damage from gods: 1 Energy
    • Damage to gods: 1 Energy
    • Damage to minions: 0.1 Energy
  • Ability 01 – Impart the stellar orb
    • Atlas throws his AStrolabe to a target location, damaging and slowing enemies for 2.5s where it lands. While deployed his Basic Attack will cause an explosion at the target area that damages all enemies. This explosion only deals 66% damage to Minions. After 5s or when he refires this ability the AStrolabe will return to him. Atlas’ second ability changes based on whether his AStrolable is deployed or held.
    • Ability Type: Circle
    • Damage: 40/75/110/145/180 +60% of your Magical Power
    • Slow: 20/22.5/25/27.5/30%
    • Basic Explosion: 30 +10 per level
    • Cooldown: 10s
  • Ability A02 – Gravity Vortex
    • If Atlas is holding his Astrolable he will hold it in front of him before pulling enemies to wards him and damaging them. Enemies who are too close to Atlas will be pulled in to the Astrolabe. After 1.5s Atlas will then launch enemies held in the direction he is facing. If the Astrolabe is desployed enemies near the Astrolabe will be pulled towards it. Enemies who are too close will be pulled in to the AStrolabe and after a brief delay enemies will be thrown towards Atlas.
    • Ability Type: Cone/Circle
    • Damage: 65/110/155/200/245 +35% of your Magical Power
    • Cooldown: 14s
  • Ability B02
    • I think there’s an alternative version of Ability 2, since the description is the same, but values change.
    • Damage: 60/100/140/180/220 +50% of your Magical Power
    • Cooldown: 14s
  • Ability 03 – Share the Burden
    • Atlas charges forward damaging enemies as he passes through and stopping on first enemy god and hitting them and nearby enemies in an explosion. While charging, allies he passes by have their burdens removed, cleansing them of the Movement Speed slow and providing them a burst of Movement speed for 3s. When Atlas collides with an enemy god he will burden the enemies gods hit by 25%, stacking up to 75% based on how many allies were cleansed.
    • Ability Type: Line
    • Affects enemies and allies
    • Damage: 80/125/170/215/260 +60% of your Magical Power
    • Movement speed: +25%
    • Cooldown: 16s
  • Ability 04 – Gamma Ray
    • Atlas tears the sky as under, causing Gama Ray to appear at a target location. Enemies in this area are hit rapidly. Enemies hit get Radiation, causing their Power and Protections to be heavily reduced for 5s, stacking up to 6 times. After 5s or if Atlas chooses to refire it early, the Gamma Ray will travel across the map, focusing in intensity and deal heavier damage to enemies hit. Enemies hit by this will immediately gain 3 stacks of Radiation.
    • Ability type: Circle
    • Damage: 25/45/65/85/105 + 10% of your Magical Power
    • Protection Reduction: 6%
    • Focused Damage: 100/ 160/220/280/340 +40% of your Magical Power
    • Cooldown: 90s

Deity 119 – Shiva

Deity 119 is now revealed as Shiva.

  • Physical (Remember, as happened with Charybdis, this attribute can be totally wrong as it is inherited from the the start when it was created and it can already be changed)
  • Passive
    • The passive has an aura effect for enemies and friendly
  • Ability 01
    • It’s a deployable
    • Has an effect group (Unknown if debuff or friendly buff)
  • Ability 02
    • It’s a deployable
  • Ability 03 – Share the Burden
    • It’s a deployable
  • Ability 04
    • It’s a deployable

Season 9 Deities

  • God 119 – Shiva

Season 8 Deities

As always, /u/snufflebox theorycraft

  • God 118 – Atlas

About FAERayo

Datamining Smite since 2013 and Paladins since 2015.Game dev

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